Página 1 de 1. • Comparte •
Edad: 20 años
Estatura: 1.95 mts
Strength: 3, Dexterity: 6, Stamina: 5, Charisma: 3, Manipulation: 3, Appearance: (5)7, Perception: 3, Intelligence: 3, Wits: 4
*Archery: 3, *Martial Arts: 3, *Melee: 5, *Thrown: 3, *War: 4, *Integrity: 3, Performance: 3, Presence: 3, *Resistance: 5, Survival: 0, Craft (Air): 2, Craft (Fire): 2, Craft (Water): 2, Investigation: 2, Lore: 1, Medicine: 3, Occult: 3, *Athletics: 4, *Awareness: 3, *Dodge: 4, Larceny: 0, Stealth: 0, Bureaucracy: 2, Linguistics: 4, Ride: 0, Sail: 2, Socialize: 1
*Oponentes Multiples (Dodge): 1
*Alabarda (Melee): 1
*Intimidación (Presence): 1
Permanent Essence: 4, Personal Motes: 21/21, Peripheral Motes: 26/49
Allies: 3, Artifact (Phoenix Wrath, Orichalcum): 3, Artifact(Powerbow, Long - Orichalcum): 3, Artifact (Reinforced Breastplate - Orichalcum): 3, Artifact (Collar of Dawn's Cleansing Light): 1, Backing: 4, Cults: 3, Familiar Phoenix): 3, Manse: 4, Mentor: 4, Resources: 2
Swifness Migth (Merits 2): Permite usar el valor de destreza para calcular el daño
Phoenyx Wrath-Orichalcum: Speed 5, Accuracy 15, Damage 16L/20L, Rate 2
Powerbow, Long - Orichalcum: Speed 6, Accuracy 11, Damage 7L, Rate 3, Range 400
Defensas, Armaduras y Escudos.-
Reinforced Breastplate - Orichalcum: Soak 11B (16B), 12L (14L), 0A (0A), Hardness 9B, 9L, 0A Mob. Pen. -1, Fatigue 1
DV Dodge 7, DV Parry 6, Join Battle 7
Health Levels: -0X2/ -1X8/ -2X6/ -4/ Incapacitated /Dying X 5
Rumors surround the mysterious garda birds, who originate from the Great Garda that (some savants say) brought fire to humanity. Perhaps the Great Garda, storytellers whisper, was torn into many birds by the machinations of the gods, who felt angry that it had given wisdom to mortals. Perhaps the Great Garda was the font of all forbidden knowledge—and perhaps every lesser garda is a source of secrets and temptation.
Garda birds, after all, have hidden knowledge of men and women. They boast both emperor forms—beautiful peacocks with purple and flame feathers—and empress forms—enormous, burning silver-eyed pheasants. Their third form—a blazing phoenix with a man’s legs and the head, talons and wings of an eagle, six arms and six fiery swords—expresses primal secrets of fear; almost everyone who sees this form flees in terror. The birds even understand immortality. Unlike other elementals, garda birds aren’t replaced by the world when they die. After every death, a garda bird will rise again in flame—self and individuality intact.
Because of this last secret, garda birds are willing to destroy themselves. If backed into a martial corner, the bird sings a requiem of victory, then detonates across the sky in a tremendous Essence flare. Only fools fail to run when faced with a garda bird girding its loins.
Garda birds, perhaps the oldest fire elementals in existence, are sometimes involved in the flame courts.
There, their wisdom and mystery are respected. They rarely gain quite the influence they could, because they aren’t considered very reliable, but when they speak their words gain great attention. Still, most of these elementals are solitary. They never pursue affairs with any creatures but each other. When two garda birds are truly in love, they have a unique way of expressing it: they immolate themselves together (probably wrecking an entire region in the process), then rise again as a new garda with a new self. The only thing left of the former birds will be their tail feathers, which are avidly sought by sages. All garda tail feathers burn with a cold, painless indigo flame, which cannot be quenched but also cannot spread.
Summoning: Garda birds are obviously the perfect tactical weapon for sorcerers, who can bind these elementals to detonate over a designated area. This irritates the birds, as they think it an ill and unvalorous use of their sacrifice. They must personally seek redress over this, as the Celestial Order cares not, but garda birds’ immortal nature makes them tenacious enemies. Sorcerers who call garda birds usually just use them as warriors, and occasionally advisors in matters historical or magical.
The secrets of garda birds—immortality, fear, sex—are part of their nature; garda birds cannot reveal their secrets even to a summoner, because they cannot be articulated.
Motivation: Find the perfect mate, with whom it shall combine. Garda birds are very choosy about this—only the greatest love is worth sacrificing immortality.
Dematerialize—Costs 60 motes
Divine Prerogative—Will punish any crimes against its Person
Immolation—With the expenditure of one mote, the garda bird erupts in a fiery explosion. Every character within (Essence x20) yards suffers an attack. Roll the bird’s (Charisma + Valor), adding (Essence) automatic successes; the result is the attack’s successes. This attack can be blocked or dodged normally. The attack’s raw damage is equal to the motes remaining in the garda bird’s Essence pool at the moment of immolation. The garda bird dies, though it will be reborn. A garda bird shifting into phoenix form unleashes a similar attack reflexively, at no mote cost, with a raw damage of 16L.
Landscape Travel—+2 Dexterity and double speed when flying
Memory Mirror—Sense the passions and purity within
Paralyze (Phoenix form only)—-2 internal penalty to Valor with a successful hit
Regalia of Authority (Phoenix form only)—All opposing the garda suffer utter terror.
Shapechange—Emperor, empress or phoenix (see description)
Stoke the Flame—Inspire awe and terror
Subtle Whisper—Subtly encourages curiosity and awe Tracking—Invests Essence in any summoner or unholy Being
Words of Power—Sings out burning, passionate mysteries
First (Ability) Excellency—Melee, Presence
Other Notes: In any form, garda birds may fly at their full movement speed. Landscape Travel may increase this speed.
In Empress and Phoenix forms, garda birds set fire to any combustible material that they touch, and absorb fire elemental damage per Blessed Fire Body (see pp. 163-164).
Due to their blazing plumage, garda birds take a -3 internal penalty to any Stealth checks they’re unwise enough to make.
Neither Eclipses nor Moonshadows can learn Immolation.
Attributes: Strength 4 (Phoenix 6), Dexterity 5, Stamina 4; Charisma 5, Manipulation 3 (Phoenix 2), Appearance 5; Perception 4, Intelligence 4 (Phoenix 3), Wits 4
Virtues: Compassion 2, Conviction 3, Temperance 3, Valor 5
Abilities: Athletics 4, Awareness 4, Dodge 4, Integrity 3, Lore 4, Melee 0 (Phoenix 5), Occult 4, Presence 4 (Intimidation +3), Resistance 3, Socialize 2, Stealth -3, War 3
Backgrounds: Contacts 4, Influence 2
Join Battle: 8
Emperor and Empress form:
Claw: Speed 4, Accuracy 6, Damage 7L (Empress +2 Fire), Parry DV 3, Rate 3
Clinch: Speed 6, Accuracy 5, Damage 4B (P), Parry DV –, Rate 1
Arc of Flame: Speed 6, Accuracy 9, Damage 4L, Range 10, Rate 1
Phoenix Sword: Speed 4, Accuracy 12, Damage 11L (+2 Fire), Parry DV 6, Rate 3
Empress: 4L/6B; 8L/10B vs. Fire (Halo of flame, 2L/2B; 6L/6B vs. Fire)
Phoenix: 10L/14B; 14L/18B vs. Fire (Halo of flame, 2L/2B; 6L/6B vs. Fire) (Lamellar armor, 6L/8B, -2 mobility)
Health Levels: -0/-1/-1/-1/-1/-1/-1/-2/-2/-2/-2/-2/-4/Incap
Dodge DV: 7
Essence Pool: 80
- Mensajes : 181
Puntos : 256
Reputación : 0
Fecha de inscripción : 29/08/2012
Edad : 37
Hoja de personaje
Permisos de este foro:No puedes responder a temas en este foro.